2D Games Creation

My 2.5D game was a one of two games made for my 2D Games Creation module I completed during my 2nd year at Staffordshire University. 2D Games Creation comprised of making 2 games by myself.
​
We were not provided any framework for this unit and instead were taught how to use PaperZD, a plugin used for making 2D games in Unreal Engine.
​
Battle against Dragon Boss
I decided to make a RPG with Turn-Based Combat for my 2.5D game. This was a very technical system to implement which I was confident I could complete.
​​
The player has a party of 4 members which all represent typical fantasy classes, these party members all had Skills and Spells which were assigned to them through the use of an Actor Component.​
​
Enemies also used this Actor Component to have Skills and Spells assigned to them to attack the party. ​

Graph Detailing Party Stat Distribution

Graph Detailing Enemy Stat Distribution
I created a Technical Design Document and inside that document I detailed each party member and enemy, including their stats and attacks that they can use in combat. Each attack is also detailed with how their damage is calculated.
Full playthrough of 2.5D game
This module was a very good opportunity to show of my technical skills to create something complex. I also learned a lot about how Unreal Engine handles UI Widgets through my own learning as it was not a main part of the module.
​
I overall scored a 65 on this unit, with an 80% for my 2.5D game.