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University

Units that show off my skills as a Gameplay and Technical Designer skills best.

Pieces of work that I am proud to have created with the knowledge and skills I had available to me at each pivotal moment of my university life

Mechanics Prototyping

Using all my knowledge of Unreal to create a roguelike using the framework provided to us

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2D Games Creation

Using PaperZD in Unreal Engine to make a 2.5D game for the first time

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Systems Design

Creating a framework from scratch with a focus on creating core systems of a game

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Junior Collaborative Games Development

Working in a group of 28, divided in our own fields, to create a game of our own design

  • New Project
  • LinkedIn
  • GitHub
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